This portfolio is the culmination of my experiences in the 3D world, gained through various projects that have challenged me to explore this type of design.
Here the artistic freedom is limitless and encourages me to discover new graphic ways of expressing myself while taking control of every aspect of the entire composition, honing my skills as an art director.
October—22
Thanks to persistent iteration and learning new techniques, I'm now able to manage a wider range of variations within the composition. This enhanced control allows for greater detail and a more realistic look overall.
June—22
Elevating my explorations to the next level, I have been trying to create a complete scene from scratch adding WorldCreator software to the workflow.
My goal is to enhance my eye and create a composition that makes the viewer feel doubt about what's real and what's rendered.
April—19
Initial explorations in Cinema 4D and Redshift rendering. In these tests, I experimented with various materials like reflective metals, translucent plastics, and realistic fabrics. I played with different camera angles and lighting setups to explore how they affect the overall mood and feel of the scene.
These initial explorations are helping me get comfortable with the software and develop my skills in creating visually compelling 3D renders.